Big Changes To Destiny On The Horizon

Destiny’s big update and 2.0 patch is only a few days away and Bungie has released a few more specific details on what is changing come September 8th. In their latest weekly update they gave a list of some of the more major things that will be changing in preparation for the launch of The Taken King expansion that will launch on September 15th at the normal weekly reset time. Full patch notes will becoming at a later time though. A lot of these seem to be good changes for the player, but we will only be able to fully know once the patch is live. So here is a quick overview of what’s to come:

Character 
  • Character Level Cap for all players will be raised to 34
    • Level Cap for The Taken King will be 40
    • You will be able to level up by gaining XP alone
    • Character Level and Light are now separate statistics
    • Your Character Level will be grandfathered into your highest possible Light Level from all gear in your inventory and vault
  • Attack and Defense ratings for armor and weapons will be translated to the new systems – their power levels will be unchanged
  • Grimoire Score has been moved from the Character Nameplate and now displays in the Character Screen
Quests
  • A Quest Screen will be added to your Menu
  • Tracks all active Quests
  • Abandoned Quests can be recovered in the Hall of Guardians
  • Year One Activities have been converted to the Quest system
Bounties
  • Bounty slots will be increased to 16
  • Incomplete Year One Bounties will be auto-abandoned on 09/08 in preparation for launch of The Taken King
  • Incomplete Year One Exotic Bounties are auto-completed with their respective Vendors
  • Year One bounties issues by Eris will be retired
  • Reputation with Crota’s Bane can continue to be earned by completing Quests in The Taken King
Tower
  • Collections have been added to the Tower
    • Emblems/Shaders can be found near Eva Lavante
    • Ships can be found near Amanda Holliday
  • Exotic Armor and Weapon Blueprint added to the Tower
    • You will now have the Blueprint for all Exotics you own in your Collection
    • Report to the Vanguard in the Hall of Guardians
Inventory
  • Motes of Light will be used to grant XP to Weapons and Armor
  • Class-specific Armor materials will be deprecated in favor of a unified Armor Material
  • Vanguard Quartermaster, Roni-9940, will exchange old materials for armor material [Update: This change takes effect on 09/15] 
Weapons & Armor
World
  • Fallen Wolf Hunt Patrols will retreat in anticipation of the arrival of Oryx in your solar system

Right off the bat, the good major change is that leveling up will be XP based which is a welcome change that doesn’t rely on RNG to level your character up anymore. Initially XP leveling will go to level 34 for all players and on September 15th level 40 for players who’ve bought The Taken King expansion. More bounties and new Quest chain should be interesting as well. With the inclusion of collections for ships, shaders and emblems that should free up a ton of Vault space! The big change though is that of the long overdue weapon rebalancing. I’m skeptical on if the current meta of Exotic hand cannons like Thorn and The Last Word will change, but I guess we shall see what impact 2.0 has on the Crucible experience.

Overall this should be a large and great update for Destiny and all of its players. So get ready for the patch to go live in a few days time and get hyped for the launch of The Taken King next week! Good luck Guardians!

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